Swift · Xcode + SwiftUI · From $20
Do My Swift Homework
A Swift assignment is almost never a console program. It is an Xcode project with a SwiftUI view hierarchy that has to build, run in the iOS Simulator, and behave on a target device. A working iOS developer writes it to your Swift version and deployment target, then runs it crash-free and SwiftLint-clean before you submit.
Runs in the Simulator · SwiftLint-clean · Pay 50% after it runs
What we cover in Swift
The whole Xcode and SwiftUI stack, not just the syntax
Swift coursework grades a running app, so the work has to clear the build, the Simulator run, and the style report at once. We write against the same tools your course keys on: the Xcode line you declare, SwiftUI with reactive @State and @StateObject views, XCTest or Swift Testing for the suite, and the SwiftLint config that quietly decides a slice of the grade.
Optionals get handled with if let and guard let, never a force-unwrap that crashes on the device the grader uses. View models are ObservableObject types with @Published state. Networking uses Codable and async/await, and concurrency work respects the main actor so Swift 6 strict checking compiles instead of erroring. Protocols, generics, and opaque some View return types sit where the design calls for them.
Swift assignments we do
Four assignment shapes, start to graded
A SwiftUI MVVM game built the CS193p way
The genre-defining brief: a Memorize card-matching game or a Set game with strict View / ViewModel / Model separation, an @StateObject view model, randomized card order, and adjustable card proportions and font scaling. It is graded on reactive MVVM correctness, the way the CS193p rubric reads it, not just whether the cards happen to match on screen.
A REST-API app with Codable model structs
Fetch JSON from a public API over URLSession with async/await, decode it into Codable model structs, and render a List or NavigationStack of results with proper loading and error states. This is the CS193p flight-tracker shape and the standard 100 Days of SwiftUI networking milestone, where missing the error path costs as many marks as a wrong decode.
A persistence or document app like EmojiArt
An EmojiArt-style drawing app with drag-and-drop, a Codable document saved through the SwiftUI Document architecture (DocumentGroup) or CoreData and @AppStorage, plus Undo and Redo. The grade hangs on save and restore correctness across relaunches, which is exactly where a half-wired persistence layer falls over.
A pure-Swift algorithm package with a test suite
A non-UI Swift Package Manager library: a generic Stack<Element>, a linked list, or a shopping cart with discount logic, paired with an XCTest or Swift Testing suite and often graded Red-Green-Refactor TDD style. It is the closest Swift gets to a classic CS1/CS2 assignment, and it grades cleanly via swift test, even on a Linux CI runner.
Swift problems we fix
Six Swift failures that crash an app or drop the grade
Each one has a known cause and a known fix. We name the mechanism, not just the error string, so the same crash or constraint conflict stops coming back on the next milestone. One quiet offender: SwiftLint style failures, force-casts, lines over 120 characters, non-conforming type names, drop the grade even when the app builds and every XCTest passes.
Fatal error: Unexpectedly found nil while unwrapping
A force-unwrap with ! crashes the moment the optional is nil, usually a missing dictionary value or an outlet that never connected. We replace the ! with if let, guard let, optional chaining ?., or nil-coalescing ??, the same pattern SwiftLint flags pre-emptively with force_unwrapping.
A retain cycle that leaks memory and never deallocates
A closure captures self strongly while self holds the closure, so ARC never frees either one. We add a [weak self] capture list with guard let self else { return }, then confirm the cycle is gone in the Xcode Memory Graph and Instruments Leaks.
A view that loses its state on every redraw
Declaring a view model as @ObservedObject when the view actually owns it recreates the model on each render and wipes its state. We use @StateObject for owned view models and reserve @ObservedObject for ones handed in from a parent, so the source of truth survives.
A Swift 6 data-race or Sendable compile error
Touching UI state off the main actor, or passing a non-Sendable type across an actor or Task boundary, is a hard compile error under strict concurrency. We annotate UI types @MainActor, make models Sendable, and hop to the main actor with await MainActor.run instead of reaching for @unchecked Sendable.
Unable to simultaneously satisfy constraints in UIKit
Conflicting or ambiguous Auto Layout constraints break the layout at runtime and flood the console. We resolve the conflicting set, set the right content-hugging and compression-resistance priorities, or migrate the screen to SwiftUI where the older brief allows it.
A SwiftUI view that refuses to update
Mutating model state that was never published means the view never re-renders, so the screen sits frozen on stale data. We mark the source of truth @Published on an ObservableObject, drive the view with @State or @Binding, and confirm the value type triggers the reactive update.
Larger graded app projects
Do My Swift Assignment
An assignment here means the full graded app, not a weekly Playground exercise. Memorize, EmojiArt, or a REST-API app lands as one complete Xcode project: the .xcodeproj or .xcworkspace, the SwiftUI view hierarchy, the view models, and a GitHub commit history behind it. The repo grows in staggered, human-looking commits across the project window, the way a grader expects a milestone app to come together, not as a single end-of-night push.
The project settings carry your iOS deployment target and Swift language version, so the build runs on the Xcode the grader has, not just ours. The app launches in the Simulator, the XCTest suite goes green, and SwiftLint reports clean before anything is delivered.
Walkthrough on the spec
Swift Assignment Help (App Projects and Specs)
Some students want the app built and explained, not just handed over. Every delivery comes with a short write-up of the build: how the SwiftUI views map to the view models, why the MVVM boundary sits where it does, and how the data flows through @StateObject and @Published. Two or three viva-defense questions ship with it, the kind a TA asks when they want you to account for your own architecture.
Get Help With a Swift Assignment
Stuck on one part of a bigger app rather than the whole thing? Send the slice that is failing: a force-unwrap crash on launch, a retain cycle that leaks, a view that will not update, or a single XCTest that stays red. We fix that piece, explain the cause, and leave the rest of your Xcode project as yours.
Weekly Playground exercises
Swift Homework Help (Weekly Exercises)
Homework is the recurring small stuff: the first 14 days of 100 Days of SwiftUI before any SwiftUI begins, a Swift Playgrounds exercise on optionals and closures, or a short XCTest-passing function. These need a fast turnaround and a clean solution, not a full app project. Send the brief, get a fixed quote, get back code that passes the suite and reads the way the lesson taught it.
Get Help With Swift Homework
Prefer to learn it rather than hand it off? We pair on the fix instead of just dropping the answer: we walk through how optionals and if let actually unwrap, why a closure captured self and leaked, or how a struct value type differs from a reference type, so you can write the next exercise yourself.
// before: Fatal error: Unexpectedly found nil, app crashes on launch in the Simulator
// cause: card.image! force-unwrapped, and the view model was @ObservedObject, state lost on redraw
//
// after: guard let image = card.image else { return }, view model switched to @StateObject,
// retain cycle closed with [weak self], SwiftLint clean, every XCTest green on iOS 18
//
// "I could walk the TA through the MVVM data flow in the viva."
// - CS193p student, Swift 6, Xcode 16, 2026 How it works
From brief to a running app
Send the brief and your Xcode target
Upload the spec, the rubric, your Swift version (5 or 6), the iOS deployment target (16, 17, or 18), and whether it is SwiftUI or UIKit. Name the course if you know it: CS193p, 100 Days of SwiftUI, a UCLA Extension iOS brief.
Get a fixed quote in 15 minutes
An iOS developer reads the spec and sends one price. No hourly meter, no surprise fees.
Pay half, app built and run
You pay 50% upfront. The Xcode project is built, the app is run crash-free in the Simulator, the XCTest suite is checked, and SwiftLint is cleared before anything reaches you.
Pay the rest after it runs
Open the project in your Xcode and run it in the Simulator. Pay the other 50% only once the app builds and behaves. Revisions stay free for 7 days.
Want the full process first? Read how it works.
Pricing
One fixed price per Swift assignment, from $20
A single Playground exercise sits at the Standard tier. A SwiftUI MVVM game moves up. A full EmojiArt persistence app or a REST-API project lands at Advanced. You see the full number before you pay, you pay half to start, and there are no rush fees.
Swift homework help
Questions, answered
The Swift-specific questions students ask before they send a brief: Xcode and Swift versions, the Simulator run, SwiftUI versus UIKit, XCTest, Codable, and SwiftLint.
Will the app run in the iOS Simulator without crashing? +
Yes. The project is built and run in the Simulator on an iPhone 16, iOS 18 target, and confirmed crash-free before delivery, with force-unwraps removed so a nil value cannot take it down when the grader runs it.
Can you match my Xcode and Swift version, Swift 5 or Swift 6? +
Yes. The deployment target and the Swift language version are set in the project settings, and the code compiles clean under Swift 6 strict concurrency if your course requires it, or stays on a Swift 5.x line if that is your campus default.
SwiftUI or UIKit, can you do either? +
Both. SwiftUI with @State and @StateObject MVVM, or UIKit with UIViewController, Auto Layout, and storyboards, matching whichever stack your course actually grades.
Can you follow the CS193p MVVM structure? +
Yes. Strict View / ViewModel / Model separation with ObservableObject view models, written the way the CS193p rubric grades Memorize, Set, and EmojiArt, so the reactive structure earns the marks, not just the on-screen result.
My XCTest cases fail but the logic looks right. Can you fix it? +
Yes. We run the suite, trace the failing XCTAssert or #expect line, and correct the model behind it, whether the course uses XCTest or the newer Swift Testing macros.
Can you fetch and decode a REST API with Codable? +
Yes. URLSession with async/await for the networking, Codable model structs for the decode, and a List or NavigationStack with real loading and error states, not a silent fetch that swallows failures.
Can you fix a memory leak or a retain cycle? +
Yes. The cycle is reproduced in the Xcode Memory Graph, a [weak self] capture list is added where the closure holds self, and the leak is confirmed gone in Instruments before the project goes back to you.
Will the code pass SwiftLint? +
Yes. The code ships clean against your SwiftLint config: no force-unwraps or force-casts, line length under the 120 limit, and type and identifier names that honor the rules, so the style gate stops quietly draining your grade.
Related pages
Pages students pair with Swift
Kotlin for the Android half of the same mobile-dev course, C++ for the lower-level language UIKit interops with, JavaScript for a React Native or web front-end in the same track, and the web-development hub, the closest scoped parent for app and UI work.
Send your Swift brief now
Name your Xcode version, your iOS target, and your deadline. The first reply is free, and you pay nothing until you approve the price.